News

Computer games project aims to boost curriculum and skills

A project linking computer gaming to the wider curriculum will see pupils creating their own video games in the classroom.

It is all part of a €3.2 million European Union initiative, entitled No One Left Behind, which is set to run over two-and-a-half-years.

Students aged eight to 17 will be responsible for programming and designing games linked to subjects including science, maths, history and English.

Key aims for the project will be to develop academic ability, computational proficiency, creativity and social skills.

The project will adapt the mobile programming environment “Pocket Code”, which allows users to create games, animations and interactive music videos directly on their phone or tablet, for academic curricula.

It is being run by a consortium of European educationalists, computer scientists and video game designers. In the UK, Nottingham Trent University is one of the key partners.

Register now, read forever

Thank you for visiting SecEd and reading some of our content for professionals in secondary education. Register now for free to get unlimited access to all content.

What's included:

  • Unlimited access to news, best practice articles and podcast

  • New content and e-bulletins delivered straight to your inbox every Monday and Thursday

Register

Already have an account? Sign in here